Submitting the entries: Each participant will sign up and upload the entry to the Intranet and will be able to check that the entry has been uploaded correctly.
The graphic will be created directly and in full on our computer, using software for this purpose (Blender, ZBrush, K – 3D, Art Of Illusion...), with the aid of devices such as mice, optical pens and graphics tablets.
Production may have finished during the last few years or at the last minute in the party itself. The time that each participant invests in the final outcome will not be taken into account; rather, it is the final result that will be rated. To test your modelling capacity in a short period of time, you may want to join the Fast 3D competition.
Maximum resolution: 1280x1024.
Allowed formats: PNG
The author should deliver the sources for the scene (.3DS, .MAX, etc.), a render of the scene in wireframe, the result of the rendering (without post-production) and the end result (with post-production)
The three files will be shown to the jury and the public.
The sketches will be delivered in a compressed file (ZIP) along with a .txt file, with a brief explanation (maximum three lines) of the programs and techniques used.
Only one entry per author will be allowed.
The General Rules will apply along with these rules.
The use of artificial intelligence is not allowed. The works that use it will be disqualified.
Participation in the competition implies acceptance of its rules and the decisions of the jury.
3D Graphic winner in Euskal Encounter 30 - Author: 'mibelgue'